I don't vote for that. The main logo has a fancy font which is recognizable, while the navigation and godot docs (it's the same font) are more professional / readable.
Logos generally have their own typography, yeah.
The main logo font is of course legible, but that font does not appear somewhere else (as far as I know).

Usually, when people see the font in main icon, if users cannot connect the font with the brand the, that typography should not be considered a part of the icon. By this difinition, only the robot head is Godot's icon while the text aside it is not unique enough to be recognized as part of the icon. (it is just normal text)
Well, the font is part of the logo: https://github.com/godotengine/godot-design/blob/master/communication/business_cards/92x54/business-card-back.png
But sometimes we remove it when it's not useful. Just like what Unity does.
@leoddd
Logos generally have their own typography, yeah.
mmmmm.... don't use a new font for the sake of using a new font.



Logs have their own fonts which differ from the normal website text, that's normal.
That bussiness card looks great. Please show the logo (with text) more often then.
Examples worth a million words ^^
Please show the logo (with text) more often then.
The logo (with text) is shown on the splash screen as well as on the menu bar of the website, and the FB banner, etc. The docs is the only place where it's not used, because we have a fun variant instead.
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The logo (with text) is shown on the splash screen as well as on the menu bar of the website, and the FB banner, etc. The docs is the only place where it's not used, because we have a fun variant instead.