Godot: Linux compilation error: no 'String OS_Unix::get_global_settings_path() const' member function declared in class 'OS_Unix'

Created on 20 Nov 2017  路  4Comments  路  Source: godotengine/godot

Operating system or device, Godot version, GPU Model and driver (if graphics related):
Ubuntu 17.04, d413f372be9dac1bdd9ae6a709de910d8691b58f

Issue description:
I have this error during linux compilation:

drivers/unix/os_unix_global_settings_path.gen.cpp:3:44: error: no 'String OS_Unix::get_global_settings_path() const' member function declared in class 'OS_Unix'
 String OS_Unix::get_global_settings_path() const {

I'm using scons platform=x11 CC=gcc-5 CXX=g++-5 -j 4 target=release_debug to compile

Steps to reproduce:

archived

Most helpful comment

Did you do git clean -ffdx first? I had that error, cleaning the repo fixed it.

All 4 comments

Did you do git clean -ffdx first? I had that error, cleaning the repo fixed it.

Duplicate of #13076.

You should know better @kubecz3k as a hardcore master user; the answer to a build issue with a *.gen.* file is always "delete it". ;)

@akien-mga huh sorry! I will do better next time :)

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