Operating system or device - Godot version:
Godot master, but also applies to 2.1.
Issue description:
There isn't a "No" option in the alert that asks you whether to save the scene you try to run it before saving.

Of course, you can just close the alert, but it smells like bad usability for me.
It's a very persuasive dialog, you have to admit. It makes look like your
decision..
On Fri, Jun 16, 2017 at 10:05 PM, George Marques notifications@github.com
wrote:
Operating system or device - Godot version:
Godot master, but also applies to 2.1.Issue description:
There isn't a "No" option in the alert that asks you whether to save the
scene you try to run it before saving.[image: godot windows opt tools 64 3 0_2017-06-16_21-49-53]
https://user-images.githubusercontent.com/5599796/27248831-73699090-52df-11e7-8883-1fc428bf68d4.pngOf course, you can just close the alert, but it smells like bad usability
for me.—
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.
I would like to work on this.
And apparently, I was late.
Shouldn't this be closed ?
Yup :)
Most helpful comment
It's a very persuasive dialog, you have to admit. It makes look like your
decision..
On Fri, Jun 16, 2017 at 10:05 PM, George Marques notifications@github.com
wrote: