This is a tracker issue for the import system bugs, so they don't go unnoticed. (some of them might need to be retested for 3.0)
And here are some discussions about what the new system might have:
Ok, here is one more: (also, updated the list, for email subscribers..)
Finally, when all the above issues are checked, we can close this one.
Next one I think:
You may want to add this one to the list. https://github.com/godotengine/godot/issues/11452
Also #10132
A couple more for Wavefront formats:
The rest of the issues in the OP are missing features, not bugs, and likely won't be solved in time for 3.2. The only bugs here are from @Overblob's comment which links two more issues. Consider either adding those issues to the OP and/or bumping this tracker (+ #17848) to the 4.0 milestone
Ok, here is one more: (also, updated the list, for email subscribers..)
- [ ] #8000 - A list of various bugs about the import system (please, do not check unless it is closed)
Why are you linking this issue to itself? This is already #8000. EDIT: Reminds me of this.
Why are you linking this issue to itself?
It was supposed to be a joke, but, man, did it take a long time for someone to notice?
Almost everything is fixed in this tracker, so closing.
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It was supposed to be a joke, but, man, did it take a long time for someone to notice?