2.1 milestone since at least bug fixes should be considered for 2.1
done with the bugs
Updated the list, hopefully I didn't miss anything.
would be nice to see how much of this changed
Actually have this on my todo list :) I will update it at the beginning of the week!
I was searching today for new scene inheritance related issues in order to update tracker. But I haven't found anything new... (only one issue that I submitted earlier today)
Ability to modify Animation player in inherited scenes #6169 (enhancement)
Is this fixed? Even importing animations as separate files only persists changes until the next time you export your scene, at which point all your added tracks are wiped out.
@akien-mga's last comment was
AnimationTreePlayer is deprecated in Godot 3.1 and will be removed in Godot 3.2. It is replaced by AnimationTree, which was written from scratch and likely fixes/deprecates this issue.
However, I'm unclear on how AnimationTree can replace the need for adding audio/call tracks to animations. I mentioned some use cases on https://github.com/godotengine/godot/issues/28275, maybe that issue should be part of this list?
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done with the bugs