Godmode9: [Feature Request] Build .cia from DSiWare .nds

Created on 17 Mar 2019  路  9Comments  路  Source: d0k3/GodMode9

Would it be possible for GM9 to distinguish between a retail and a DSiWare .nds and offer the choice to build a .cia from the latter, 脿 la make_cia?

feature request

Most helpful comment

Should be possible, feature will be coming up.

All 9 comments

Should be possible, feature will be coming up.

Okay, here's a test build - can you please test this with some titles and give me feedback?
https://f.secretalgorithm.com/EaCrg/godmode9.firm

New release coming up very, very soon. If you want that feature in there I'll need feedback fast.

Tested with Shantae: Risky's Revenge, works perfectly. I don't have more DSiWare titles around at the moment.

Okay, assuming this working. Further testing is still encouraged.

Tested four more games with a bulk conversion, and every one of them works.

What about normal NDS roms?
I remembered that WarioWare Touched has a standalone version and a DSiWare version, which is the same game.
Maybe we can pretend a DS rom into a DSiWare?

The reason "WarioWare: Touched!" has a DSiWare version is because Nintendo recompiled it to work as such. It is not a repackaged version of the retail rom. Use nds-bootstrap/TWiLight Menu++ if you want to load NDS games from the SD card.

Exactly what @ihaveamac said. By contrast, converting a DSiWare to .cia is necessary on 3DS, because nds-bootstrap can't run it as a .nds file.

First and last reminder: we do not support piracy, nor any "archival" sites. If you want to find stuff, use google, it's not super hard.

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