Glfw: OSX 10.14 (Mojave) Window does not draw after being created until it is moved.

Created on 17 Oct 2018  路  2Comments  路  Source: glfw/glfw

Hi,

This might be related to: https://github.com/glfw/glfw/issues/1357

50% of the time, the glfw window stays blank on Mojave until it is moved for the first time (the window just stays white). I am not sure if that is helpful but I remember SDL2 initially had the same issue on Mojave but it's fixed in their master. It even happens with a bare bones glfw example that just clears the framebuffer to a certain color.

Best,
Moka

bug duplicate macOS verified

All 2 comments

Thanks for the report. This is a duplicate of #1334.

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