I know it uses HTTP protocol but I'm wondering if somehow it is possible to make real-time API server with gin. is it possible?
You can use https://github.com/gorilla/websocket for websocket stuff.
Check out this example:
package main
import (
"log"
"net/http"
"time"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
)
var (
upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool { return true },
HandshakeTimeout: time.Duration(time.Second * 5),
}
)
func handleWebsocket(c *gin.Context) {
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
log.Println("cant upgrade connection:", err)
return
}
for {
msgType, msgData, err := conn.ReadMessage()
if err != nil {
log.Println("cant read message:", err)
switch err.(type) {
case *websocket.CloseError:
return
default:
return
}
}
// Skip binary messages
if msgType != websocket.TextMessage {
continue
}
log.Printf("incoming message: %s\n", msgData)
}
}
func main() {
router := gin.Default()
router.GET("/websocket", handleWebsocket)
router.Run(":5000")
}
Once the server is running, you can use something like wscat to send test messages.
It's awesome!
thank #sosedoff 's examle.
Most helpful comment
You can use https://github.com/gorilla/websocket for websocket stuff.
Check out this example:
Once the server is running, you can use something like
wscatto send test messages.