Currently just checking out GFX and running any example produces this error:
error while loading shared libraries: ?: cannot open shared object file: No such file or directory
This is because D3DCompiler_47.DLL (64bit) is not found for linkage, and we are using it. Perhaps, we can find a way to distribute it and copy automatically with a Makefile? It may be done together with compiling all the HLSL shaders for convenience.
P.S. Can be downloaded from http://dll-overhaul.com/file/d3dcompiler_47-x64.dll/21703.html
Makefile
This is Windows we're talking about. Getting make is more of a hassle than just getting D3DCompiler_47.dll.
I found this Mozilla bug thread which suggests it might be allowed to include the D3DCompiler_47.dll in our repo and redistribute it.
At the same time, I found this Windows update. From what I can tell, newer/updated versions of Windows should ship with the DLL.
Most helpful comment
This is Windows we're talking about. Getting
makeis more of a hassle than just gettingD3DCompiler_47.dll.