Game-compatibility: MK Deadly Alliance [Mortal Kombat: Deadly Alliance] [MW-012] [1.01]

Created on 8 Nov 2017  路  4Comments  路  Source: Cxbx-Reloaded/game-compatibility

Description

Loading into menus videos run fast vsync fixes this
Once in menus, there's no sound if left long enough an error message will appear
Sometimes I can get further on the menu
image



Dumps


Xbe.txt
KrnlDebug.txt
Dump if i'm able to progress further in the menus
KrnlDebug.txt

Status

Previous behavior:
None reported

Current behavior:
Game loads videos then crashes with an error, sometimes you can progress further in menus but soon enough it will crash with the same error

Screenshots

image
image

Additional Information

issue-audio issue-regression issue-video region-us-canada state-booting type-retail xdk-4721

All 4 comments

Here is some history of tests:
PR905 - game shows some broken polygons.
PR906 (Direct3D Unpatching) cause silent crashing after boot.
PR964 (Switch to new texture conversion) fixed silent crash, game shows nothing, spams to log EmuX86_Read Unknown address.

Current developer buils has same behaviour - game shows nothing, spams to log EmuX86_Read Unknown address

I tested the game with the latest version of CXBX, but it crashes after the copyright screen.

Now it just doesn't boot. No copyright screen, nothing. It just crashes at the very start.
KrnlDebug.txt

KrnlDebug.txt
A little progress: now it crashes after the first screen.
Screenshot_2

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