Tested on (https://github.com/benvanik/xenia/commit/1a5d4b99fc1e1cf775feb86d67b2d10ebff04679)
just update logs
On (https://github.com/benvanik/xenia/commit/69be82c7860f4303f4ab03a5be5488c25b9f2bff)
File (http://www.mediafire.com/file/3tzz3kvl4c8xuzd/CD2_161022.rar)
just update logs.
On (https://github.com/benvanik/xenia/commit/70bd283e80125932339f23a54e5efcb3c74f0456)
intro sound with black screen
On (https://github.com/benvanik/xenia/commit/39cb957f1b827bc7f991dc19ee5f7a6f25aa50fb)
(still)
Intro starts and after it nothing happens
w> 00000028 ERROR: fn export referenced GetProcAddressByOrdinal(0AFF(XamPartyGetUserList)) is not implemented
w> 00000028 ERROR: fn export referenced GetProcAddressByOrdinal(0B00(XamPartySendGameInvites)) is not implemented
w> 00000028 ERROR: fn export referenced GetProcAddressByOrdinal(0B0B(XamPartySetCustomData)) is not implemented
w> 00000028 ERROR: fn export referenced GetProcAddressByOrdinal(0B10(XamPartyGetBandwidth)) is not implemented
w> 00000028 ERROR: fn export referenced GetProcAddressByOrdinal(0305(XamShowPartyUI)) is not implemented
w> 00000028 ERROR: fn export referenced GetProcAddressByOrdinal(030B(XamShowCommunitySessionsUI)) is not implemented
w> 00000028 ERROR: XexGetProcedureAddress ordinal not found!
!> 00000028 ResolvePath(ShaderDumpxe:\CompareBackEnds) failed - no root found
w> 00000004 GPU: Write to unknown register (1973 = 00010000)
w> 00000004 GPU: Write to unknown register (1964 = 00000001)
!> 00000008 undefined extern call to 82FA7ED4 KeSaveFloatingPointState
!> 00000008 undefined extern call to 82FA7EE4 KeRestoreFloatingPointState
On(https://github.com/benvanik/xenia/commit/e8f55d8ff276cce22cf7c44fa95c2fac974ddbef)
Game starts intro shown after press start button when the game is trying to save the content nothing happens.
!> 00000028 ResolvePath(ShaderDumpxe:\CompareBackEnds) failed - no root found
!> 00000028 ResolvePath(HUD) failed - no root found
write to unk. register
!> 00000008 undefined extern call to 82FA7ED4 KeSaveFloatingPointState
!> 00000008 undefined extern call to 82FA7EE4 KeRestoreFloatingPointState
!> 00000028 NetDll_XNetGetOpt: option 1 unimplemented
!> 00000028 NetDll_XNetGetOpt: option 1 unimplemented
On (https://github.com/benvanik/xenia/commit/eecc9d0aea1a0c841d9ddfa0d182c22a10ea4f86)
Well :D good news.
Game starts goes in-game but there are audio-garbage and some corruptions of drawing.
On (https://github.com/xenia-project/xenia/commit/cb608b7f98c06f48812574dfb3d86d48b007b214)
!> 00000028 ResolvePath(ShaderDumpxe:\CompareBackEnds) failed - no root found
!> 00000028 NetDll_XNetGetOpt: option 1 unimplemented
!> 00000008 undefined extern call to 82FA7ED4 KeSaveFloatingPointState
!> 00000008 undefined extern call to 82FA7EE4 KeRestoreFloatingPointState
Writes to unk. register
w> 00000004 GPU: Write to unknown register (0081 = 80010000)
w> 00000004 GPU: Write to unknown register (0082 = 00000000)
w> 00000004 GPU: Write to unknown register (1E4E = 00000000)

Managed to complete the tutorial and enter Pacific City. The game is playable at a low fps, it has no problems performance and graphics aside


With this not being updated in nearly a year, I tried this in my own time, then reporting the results. With starting a new save, and I'm able to get into the intro, but it freezes near the end I think? But I was able to get into the newly created save after restarting Xenia. Also the GUI and 2D sections works fine, but the 3D has tons of bugs and heavy glitching.
as mentioned in the Update section, but the GUI and 2D seems to work so far and run at normal speeds, while 3D is having a bunch of issues. Though the audio plays normally while 3D suffers. The "Microsoft Studios" startup screen plays at normal speed until a bit later into where it drops, though the start screen and start menu works fine. Also there's background lights flickering through the 3D objects when I was starting off in the tutorial



It's been another year with no updates, so I think it's my time to post one. Overall, the game is pretty much playable with minor graphical and audio glitches, and FPS drops. I think it would be possible to fully complete the game (I'm at 29% currently).
I haven't experienced any crashes (other than the credits screen) or game-breaking glitches so far.
https://github.com/xenia-project/xenia/commit/0fbf0eec9deb8caa4ba094241abc3d6379247f08
xenia.zip
(It's a .rar file inside a .zip file, as it would weight too much)
(Just in case)





Most helpful comment
Managed to complete the tutorial and enter Pacific City. The game is playable at a low fps, it has no problems performance and graphics aside