Tested on xenia-project/xenia@51c3df1
Stuck at choosing game screen - Not responding to any key/button (keyboard & xbox 360 controller)
Maybe it freezes?

state-menus
All Source Engine games crashing after 29 December 2015 update
@JusicP Do you know which commit?
@Margen67 here: xenia-project/xenia@cc72de0
I think all problem with unimplemented instruction mtvscr.
Perhaps im late but the drawing of the gpu and the rendering works fine... it renders hl2 and portal works somewhat. The portals dont render correctly and the particles (including the grid not working)
@13yearoldADULT Which commit, renderer, etc?
I got the menu to load, The thumbs and background seem not appearing, Episode Two Works kind of, The Text is not there and when i got on the game, the cutscene from Episode One happen you can watch it all the way through until you get into the actual game then it freezes, My Keyboard and controller does respond to the game, Not Sure about mouse yet.
@CkTheSorrow Build?
@JusicP It only loads on Debugging such as Windbg and Microsoft Visual Studio, but here's the Log, https://pastebin.com/LveiLy37
Game just boots up to a whitescreen shortly after crashes xenia.
Crashes immediately on startup in Xenia 131525e4 (DirectX 12)
as of master currently:
This is only usable with a debugger attached and pressing go to all breakpoints/exceptions.
AppChooser is unusable
It gets in game but does not render correctly (black screen but visible hud)
Text is garbled.
Shows the menus on Direct 3D , Running through windbg, I recorded it https://www.youtube.com/watch?v=PChlD1F_9nE
It seems like its not reading the tier0_360 in the iso
xenia.log
Orange Box.zip
The emulator completely crashes when I load the iso.
For me it does not crashing, but with x360ce game not accept any input so I cannot choose game to play.
Still not launching.
Still not Launching
xenia.log
Requires GPU>CPU resolve readback for fonts.
break_on_unimplemented_instructions = false - Makes the game not crash upon opening the file/iso.
d3d12_readback_resolve = true - Makes the text appear in the main menu and fixes it in the games if you manage to launch it.
d3d12_resolution_scale = 2 - Makes the above one break. (Must be 1)
break_on_unimplemented_instructions = true with d3d12_readback_resolve = false with d3d12_resolution_scale = 1 does:

_Crashes._ (The window closes)
break_on_unimplemented_instructions = false with d3d12_readback_resolve = false with d3d12_resolution_scale = 1 does:

_Opens but almost always freezes when selecting a game._ (With corrupted text in games and no text in menus)
break_on_unimplemented_instructions = false with d3d12_readback_resolve = false with d3d12_resolution_scale = 1 does:

_Opens but almost always freezes when selecting a game._ (Without corrupted text)
Other notes:
After many retries, i was able to launch TF2 (Team Fortress 2) by only launching it again and again until it loads with and without the corrupted text. But upon doing an action in the ingame menu, it just freezes there, waiting us to close it...
Edit:
I did cl = "-dvd -game tf" to launch TF2, but still freezes after doing an action...
Edit2:
I added -nosound and it works despite having no sounds or lipsync on characters.
Most helpful comment
Crashes immediately on startup in Xenia 131525e4 (DirectX 12)
xenia.log