Game-compatibility: 454107F9 - Battlefield: Bad Company

Created on 15 Nov 2015  路  8Comments  路  Source: xenia-project/game-compatibility

gpu-drawing-corrupt state-gameplay tech-engine-frostbite

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No longer crashes and is able to play through the first cutscene and mission. Graphics are still buggy, but do note I was testing on an AMD graphics card with Vulkan. OpenGL will crash before even getting to the menus. Will be trying on NVIDIA in a few hours. Framerate is decent (25-30fps) yet there's lots of stutter. Sometimes the characters will repeat themselves, and some sound fx are missing (explosions on buildings are silent). Not sure which build it started to go ingame on, I am using https://github.com/benvanik/xenia/commit/e4bc5968870f55cbebedb0aba5a5cb30a1962fa3 Video: https://www.youtube.com/watch?v=Cwx9GGnTedI

New tags: state-gameplay, gpu-corrupt-drawing

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Menu is semi-broken now instead of being just black.
image

Menu is fixed now
image

xenia-project/xenia@b66f10f2
Black screen, but menu sound is playing.
UPD: oh, my bad, AMD GPU = (
62ee2f7c620847b29fe7dc9241fa9350

No longer crashes and is able to play through the first cutscene and mission. Graphics are still buggy, but do note I was testing on an AMD graphics card with Vulkan. OpenGL will crash before even getting to the menus. Will be trying on NVIDIA in a few hours. Framerate is decent (25-30fps) yet there's lots of stutter. Sometimes the characters will repeat themselves, and some sound fx are missing (explosions on buildings are silent). Not sure which build it started to go ingame on, I am using https://github.com/benvanik/xenia/commit/e4bc5968870f55cbebedb0aba5a5cb30a1962fa3 Video: https://www.youtube.com/watch?v=Cwx9GGnTedI

New tags: state-gameplay, gpu-corrupt-drawing

Tested on xenia-project/xenia@ba7dc6b

Issues:

Menu broken and crashes just before going ingame using Nvidia GPU.

Screenshot(s):

bc1
bc2

Log:

xenia log.zip

Tested on xenia-project/xenia@211f5974

Issues:

Goes ingame after waiting for a little on the loading screens, cutscenes seem to play out fine with some minor audio popping issues, during gameplay it tends to stutter a lot though but that could just be my rig. Didn't see any graphics corruption issues, but I only really played it for about a minute or so.

Screenshot(s):

xenia_(detached211f5974Jul_21_2019)__ 454107F9 _2019-07-27_13-48-45
xenia_(detached211f5974Jul_21_2019)__ 454107F9 _2019-07-27_13-49-02

Tested on https://github.com/xenia-project/xenia/commit/f748e5af49062fd78d098acdaf045183f29faf36

The emulator closes itself during the loading screen after starting the single-player campaign. My situation is similar to stride21.

Log:

BadCompanyCrash.zip

Tested on https://github.com/xenia-project/xenia/commit/9a74df491ffd0189ddd26bc2030e0eae6a775f4e

Loaded a save file and completed the artillery strike objective. 30FPS on 2x resolution with vsync on and shaders cached.
Started a new game and calibrated controls. I wasn't able to move my character to meet the NPC, Sweetwater, causing a softlock. This wasn't the case months ago. No graphical issues.

:warning:Everything will be dark unless you set d3d12_readback_resolve=true. This will severely impact performance though.

bbc (4)


More Screenshots

bbc (1)
bbc (2)
bbc (3)
bbc (5)

xenia.zip

gpu-readback

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