Code like this:
let inline yeet a b c d e = (c - d) * a + (e * f) // ...
yeet 1.0 2.0 3.0 4.0 5.0
Ends up creating a lot of type variables that leak out into tooltips:

Additionally, the ... in the tooltip implies we'll elide info about concrete instantiations, but we do not.
It's also probably worth finding a better way to format all of the constraints, since a single line for that many of them makes the VS tooltips go wild.
Can confirm.
For a real-world example:
let lerp a b t te = (te - t) * a + (t * b)
Creates 8(!) types.
If you're talking about readability of tooltips... Here's a hilarious one (and that's only a partial screenshot):

What happens here is that the tooltip becomes unreadable if you have many overloads. In the past, it just listed a few and then "..." or something similar.
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If you're talking about readability of tooltips... Here's a hilarious one (and that's only a partial screenshot):
What happens here is that the tooltip becomes unreadable if you have many overloads. In the past, it just listed a few and then "..." or something similar.