Just wanted to be sure, is this function not supported or I overlooked it?
Thank you.
Hi @Wilson13
at the moment we don't support the pause but we're working on it
Thanks
Hi @massimocarli
I see, looking forward to that function.
Thanks!
Hi @Wilson13
On this subject, I have some ideas, this is my code
private Animatable mAnimatable;
DraweeController controller = Fresco.newDraweeControllerBuilder()
.setUri(Uri.parse(url))
.setAutoPlayAnimations(false)
.setControllerListener(new BaseControllerListener<ImageInfo>(){
@Override
public void onFinalImageSet(String id, ImageInfo imageInfo, Animatable animatable) {
if (animatable!=null){
mAnimatable=animatable;
}
}
})
.build();
simpleDraweeView.setController(controller);
Then I use a button to control gif play or pause
btn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (mAnimatable!=null){
if (isStart){
mAnimatable.start();
isStart=false;
}else {
mAnimatable.stop();
isStart=true;
}
}
}
});
The issue with @liukangqi2015 's solution is that it doesn't pause but reset the animation. There is currently not a simple way to resume an ongoing animation without resetting. Our new animation architecture will support this though. We'll keep you updated when it's ready.
Looking forward to the update
Hi @liukangqi2015,
@oprisnik was absolutely correct, and that was the issue I was facing. I couldn't pause then resume from where the animation has temporary stopped. It could only be stopped and restarted.
@oprisnik Looking forward to the update, thanks for the hard work.
@liukangqi2015 Thanks for your effort though =)
@Wilson13 ,sorry,on your question, I seem to understand the wrong.
@oprisnik looking forward for new Animation architecture
@oprisnik is there a particular timeline for adding in the animation architecture? We're looking forward to it :smile:
Sorry, there's no particular timeline but we'll keep you updated.
Hey @oprisnik, any update on this?
The new architecture is out and I believe we recently made a change that should allow this to work. I'll check.
Is there a better way to stop or restart the GIF?
Hi, Any progress on it?
This has been fixed with 22f6426cf975a7f43ce9911895dede11e3eb0143, thanks to @yoavbeeri
You can just stop() and start() the animation now.
Most helpful comment
Sorry, there's no particular timeline but we'll keep you updated.