Fractal: Build is SLOW on large projects

Created on 3 Nov 2016  路  3Comments  路  Source: frctl/fractal

Running the build task on 100's of components can be extremely slow. Some people are reporting build times around the half-hour mark - see issue #169

Needs improvement, possibly in conjunction with a smarter parsing system for incremental updates rather than full tree re-render.

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This is an issue. My projects are based on Atomic Design and have about 800-1500 components each.
Fractal 1.x is building those in about 5-7 minutes.
Very long if you try to fix someting specific on the production build.

Hope that in fractal 2.x performance will be a thing.

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Have around 267 components so far and havent really seen any issues. Granted I haven't as yet set any contexts on all of them yet.

This is an issue. My projects are based on Atomic Design and have about 800-1500 components each.
Fractal 1.x is building those in about 5-7 minutes.
Very long if you try to fix someting specific on the production build.

Hope that in fractal 2.x performance will be a thing.

https://github.com/juanfran/gulp-multi-process/blob/master/index.js

This might be helpfull for moving things forward with fractal, it's a gulp implementation of spawning child processes.

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