And the problem is?
@DSpeichert
try it out yourself and compare with the image i provided, you can do so by trapping a monster and walk around it and see which direction it is facing.
the problem is that the direction is not coded correctly for monster in some squares.
@emil92b You are filing a bug, i think you should post both expected and actual behavior.
You posted expected in an image. Then post the actual in a companionable image.
@slavidodo or you can just recode it after the expected image, i don't see a point in making another image of the broken code (which i did include btw). feel free to spend that time yourself making the image if you really think it is needed.
You are reporting a bug and expects that we try based on a image?!
Please provide more information about it and not just a stupid image that you think that it should be.
and you expect me to sit another 30min to draw you a picture instead of just clicking a link that takes 30seconds. wtf dude? you guys are fucking lazy
Wtf