Potentially yes but I'd need move the plugin to a federated plugin structure first. My understanding is that APIs for MacOS are the same for iOS or very similar. I haven't seen much when it comes to MacOS plugins in general though.
Oh I stand corrected, noticed some of the first party plugins have MacOS versions now
Yes @MaikuB you are right. I am also using them
The initial beginnings of the platform interface are there but I'm trying to see if the timezone issues with scheduling can be fixed. Trying to avoid expanding to a new platform that would have the same issues as #118 and #179. Should anyone want to submit a PR that at least implements the methods as defined in the platform interface then I'd be happy to look at that.
For those interested in a macOS implement, I would appreciate if you could upvote this issue https://github.com/flutter/flutter/issues/41471. It's not a showstopper but without that being resolved, the plugin will have some limitations on devices running on older macOS versions
FYI, i'll be publishing a prerelease version of the plugin soon that includes macOS support. Need to test some other changes before I do so
I've got a beta release out with better timezone support and macOS support. If you can give it a spin and let me know if you run into issues then that would be great
Changes from beta release are now in the stable 1.5.0 release so will be closing this now
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I've got a beta release out with better timezone support and macOS support. If you can give it a spin and let me know if you run into issues then that would be great