First cut in #1079. We can swizzle UI bits around as needed.
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From @mit-mit , it looks like we're opening the wrong project... Look at:
https://flutter.io/platform-plugins/#ios-platform-code-hmswift
for details.
@mit-mit : I may have misunderstood when we chatted earlier. Could you verify? Currently, given a project called hello_world, this action will open hello_world/ios/Runner.xcodeproj. Is that correct?
Sorry, I answered out of context. The issue is that it depends on whether you are editing a Flutter app, or a Flutter plugin. For an app, you have it right. For a plugin, you need to open the native projects for the /example/ app located inside the plugin project.
Ah OK, thanks. Let's follow-up on plugin support in another set of issues.
@pq did you open that second bug?
No. Feel free to open plugin support enhancements. I'm guessing there will be a host of them...
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First cut in #1079. We can swizzle UI bits around as needed.
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