Facebook-sdk-for-unity: "Build and Run" not working

Created on 22 Feb 2020  路  1Comment  路  Source: facebook/facebook-sdk-for-unity

Hello, I'm using Unity3d 2019.3.2.f1 and Unity Hub 2.2.2 on Windows 10.

Lastest SDK and example project (7.18.1) always show "OpenSSL not found" warning in Facebook Settings inspector for Android. But curiously "Build" command give me proper .apk without any error at the end and if I install it to my phone manually it's working well on Android phone. But "Build and Run" command show me error at the end and doesn't copy the .apk to my phone. But even this .apk work well if I install it manually.

"Build" & "Build and Run" have same process for .apk exporting, only difference is about copying and installing .apk to phone. Here is my errors for "Build and Run" and I think a false error stops coping process.

facebook problem

bug

Most helpful comment

Set up of ios and android are different. For warning "OpenSSL not found" you should follow this step https://answers.unity.com/questions/616484/open-ssl-not-found.html
and copy android key hash to your application on https://developers.facebook.com/

>All comments

Set up of ios and android are different. For warning "OpenSSL not found" you should follow this step https://answers.unity.com/questions/616484/open-ssl-not-found.html
and copy android key hash to your application on https://developers.facebook.com/

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