When bundling fails, fable crashes and let the process alive.

So we need to kill the process by hand.
...and before you ask, bundling fails when the import directive fails
type [<Import("MyNaughtyObject","foo")>] MyNaughtyObject(options:obj) = ...
where "foo" is unresolved

(there it's "" that's unresolved)
Can you please try with latest version? I changed it so the app doesn't crashes in watch mode when there're bundling errors :)
鈦夛笍 could not reproduce the error this morning with both 0.7.18 and 0.7.19.
What I can say is that it does not crash (and it bundles). So I miss some other parameter to reproduce the problem. I should have created a test case... Would you have any idea to make bundling fail so I can test ?
If not let's say it solved. And if I encounter other bundling error in watch mode I will update this issue to say how things went.
@whitetigle To force a bundle error you could remove a deps from your node_modules or ask to import a fake one. This should force Rollup to failed.
Thanks @MangelMaxime!
So I renamed fable-core folder and saved my .fsx to see what happened.
Here is the result: infinite loop of rebuild

Hope it will give you some more information
Hehe, I was just thinking I had introduced the possibility of an infinite loop and hoped nobody noticed and then I read your comment ;) Can you please give it a new try with fable-compiler 0.7.20?
Ok! Seems good now!
