Currently, if homes limit is set to 2 (for example), player can't set more than 2 homes using /sethome.
But admins still can set _home_ for this _player_ using /sethome _player:home_, and _player_ can't update any of their existing homes until one of them is deleted.
I feel like I'm missing something here. Can admins set homes past the limit if the name is not "home"? I just want to clarify since you've made it a bit vague (or I don't understand) what the feature request here is.
From what I'm reading, they want players to be able to set homes already set, so like if I had /home churros and I exceeded my limit, I could /sethome churros again in another location and it'll simply replace the home destination without having to /delhome churros first
@pop4959, Laarryy said exactly what I mean :D
Me and 4 other players really wants this :c
Essentials is an open source project
Changed to status to bug as players are currently unable to modify any of their homes if they're above the max home limit; Which can happen by the manual lowering of the home limit, an admin setting a home for them over their limit manually, etc.
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From what I'm reading, they want players to be able to set homes already set, so like if I had /home churros and I exceeded my limit, I could
/sethome churrosagain in another location and it'll simply replace the home destination without having to/delhome churrosfirst