Essentials: Allow sethome if homes limit exceeded but home with that name already set

Created on 7 Nov 2020  路  6Comments  路  Source: EssentialsX/Essentials

Feature request

Currently, if homes limit is set to 2 (for example), player can't set more than 2 homes using /sethome.

But admins still can set _home_ for this _player_ using /sethome _player:home_, and _player_ can't update any of their existing homes until one of them is deleted.

confirmed

Most helpful comment

From what I'm reading, they want players to be able to set homes already set, so like if I had /home churros and I exceeded my limit, I could /sethome churros again in another location and it'll simply replace the home destination without having to /delhome churros first

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I feel like I'm missing something here. Can admins set homes past the limit if the name is not "home"? I just want to clarify since you've made it a bit vague (or I don't understand) what the feature request here is.

From what I'm reading, they want players to be able to set homes already set, so like if I had /home churros and I exceeded my limit, I could /sethome churros again in another location and it'll simply replace the home destination without having to /delhome churros first

@pop4959, Laarryy said exactly what I mean :D

Me and 4 other players really wants this :c

Essentials is an open source project

Changed to status to bug as players are currently unable to modify any of their homes if they're above the max home limit; Which can happen by the manual lowering of the home limit, an admin setting a home for them over their limit manually, etc.

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