Endless-sky: Argosy turret hardpoints

Created on 23 Nov 2016  路  1Comment  路  Source: endless-sky/endless-sky

turret 0 -8
turret 0 12

is a bit off. It should be

turret 0 -12
turret 0 8

instead.

edit: also, is

engine -16 82
engine 16 82

correct? Would something like

engine -20 87
engine 20 87

be better?
(not sure about that one, because the Argosy's [exhaust systems?] in the sprite are already weird, but in-game, the flares seem to be at weird positions)

bug

Most helpful comment

Fixed in 5cad0fa. It's possible those hardpoints were left over from the original Argosy graphic, which we must not speak of because it was...

argosy-old

...embarrassing. (That's from before I started using Blender models for all the ships, when I was still drawing them by hand.)

>All comments

Fixed in 5cad0fa. It's possible those hardpoints were left over from the original Argosy graphic, which we must not speak of because it was...

argosy-old

...embarrassing. (That's from before I started using Blender models for all the ships, when I was still drawing them by hand.)

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