I want to use riot from my browser on my Android tablet and phone.
Every time I attwmpt this I am directed to install an app. I have rhe app. I want to login from a browser tab.
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If i open the IM page URL on my device shoild open the SAME web page on my phone and tablet as I used on my desktop Firefox and Chrome browsers.
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There are reasons to use the beowser. Alternatives are not going to matter when the browser is what is required.
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Why deliberately reduce choice like that? The start page is clear Browser Desktop iPhone Android.
When I click on my Linux browser I'm not told to install a 3rd client. It is inconsistent.
See also #9329
As mentioned in #9329, we would need to very consciously choose to support mobile web and invest in making it work for there to be any chance of it working well as each new feature lands over time. At the moment, we're focusing on the Riot apps for mobile, and the team doesn't currently have enough bandwidth to support mobile web as well.
With my community member hat on, I would also like to see mobile web clients exist. Riot itself just isn't in a position to offer that today.
Also interested in this, I will start taking a look making pull requests to improve the mobile support (obvious riot does work on mobile, just only as a the desktop UI)
Happy for any guidance or pointers
Thanks for your interest in this! I would recommend joining #riot-dev:matrix.org and discussing this with the team a bit first.
Broadly speaking, I think the Riot core team is open to some tweaks that make things more responsive etc. on a mobile device as long as it does not complicate development and maintenance for desktop.
originally, as per https://github.com/vector-im/riot-web/issues/82, we were aiming for Riot/Web to be basically usable on Mobile Web. However, we simply ran out of bandwidth to do so, as @jryans says - and instead focused all our energy on desktop web (and the native mobile clients).
PRs that improve the behaviour on mobile web (without increasing maintenance burden or development complexity on desktop) would be massively appreciated.
Most helpful comment
originally, as per https://github.com/vector-im/riot-web/issues/82, we were aiming for Riot/Web to be basically usable on Mobile Web. However, we simply ran out of bandwidth to do so, as @jryans says - and instead focused all our energy on desktop web (and the native mobile clients).
PRs that improve the behaviour on mobile web (without increasing maintenance burden or development complexity on desktop) would be massively appreciated.