RiotX may suffer from ANR after several navigations between rooms.
Also it consumes too much RAM. Let's see how we can improve that.
Several ideas:
Does this mean sending a message isn't going to mean I have to wait 3 seconds for it to actually appear in the chat?
For example, when I send a message, this happens:
I don't have to explain how bad this is in terms of UX. The message shouldn't take 2 seconds to be visible in the chat. In fact, I have actually found the older app to be faster than the newer variant, and my friends have confirmed there is a night and day difference between the two.
Oh, by the way. I figured this would help: if you want to fix the insane slow down when a message is sent, check out the Markdown renderer. After disabling Markdown support, it's a lot snappier.
Hope this helped.
RiotX v 0.22 became really slow on my phone (Nexus 5) whereas I couldn't complain with previous RiotX version.
I hope it will improve again.
For the record, I also experience the _exact_ same thing resynth experienced, with almost identical timings. Force stopping element and opening it again makes it a little faster to send, but as I continue to use the app it gets worse again.
With the old riot app, which I still have installed, messages send basically instantly.
However, changing the markdown formatting setting in element did not help me.
Element: im.vector.app 1.0.5.
Most helpful comment
Does this mean sending a message isn't going to mean I have to wait 3 seconds for it to actually appear in the chat?
For example, when I send a message, this happens:
I don't have to explain how bad this is in terms of UX. The message shouldn't take 2 seconds to be visible in the chat. In fact, I have actually found the older app to be faster than the newer variant, and my friends have confirmed there is a night and day difference between the two.