Edex-ui: Android support

Created on 23 Nov 2018  路  7Comments  路  Source: GitSquared/edex-ui

Hello! I'd like to know if you plan to support Android; it would be awesome to have this running on tablets and smartphones.

Most helpful comment

No. This is a desktop app and it would need a complete rewrite of both the UI and the internals to work on "mobile" devices. Sorry!

All 7 comments

No. This is a desktop app and it would need a complete rewrite of both the UI and the internals to work on "mobile" devices. Sorry!

How much it depends on Electron and Node? Can those be switched with Cordova or PhoneGap, keeping the HTML/CSS/JS interface?

A good half of the code depends heavily on the Node.js ecosystem.

So the interface code isn't separated from the code which integrates with the system? I imagined it worked like a Node server handling system integration and a Electron process handling the user interface with some level of separation.

My plan, if it worked like that, would be making something to simulate the Node server and make it work in a website. Things like keyboard handling, CPU and memory usage and other things which websites can't handle would be faked. The terminal and file system could be something like JSLinux.

No, currently the code is organized by UI elements (globe, memory map etc) but everything collecting system info is in the same thread as the renderer.

I'm planning to change that and rewrite most of the architecture, to prepare for a remote monitoring feature and fix (huge) performance issues.

any progress on this? having this on Android would be pretty lit
@GitSquared

@clragon It would need to be a new, separate app and codebase and I'm not interested into starting this project, sorry.

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