When I used D9VK at its early stages the performance was so low, and it is still the same till now. That happens with every DX9 that I used D9VK/DXVK with.
You can tell the difference between these 2 pictures


Yes, we are aware that DXVK doesn't run well on your horrendously outdated mobile hardware that isn't particularly strong to begin with, it works fine on pretty much everything else, and there's really not an awful lot we can or even want to do here.
horrendously outdated mobile hardware
Don't insult my laptop.... It has been a good servant for years, and will be until I say otherwise. Anyway, DX9 games are older than my horrendously outdated mobile hardware, and they should run just fine, so don't blame my laptop for your unwillingness to help. I will just use Gallium9.
I don't want to start an argument, but the 8750m has been released in 2013. Vulkan has been first announced in 2015.
I don't want to start an argument, but the 8750m has been released in 2013. Vulkan has been first announced in 2015.
I thought it was released in 2015. Anyway, I am planning to get a new laptop soon, but it is going to be AMD Rayzen APU with no dGPU. I hope it doesn't suck also with DXVK.
The problem here is that you keep making pretty useless bug reports on hardware that no one else uses and would be pretty much impossible to get these says, and could be slow due to all sorts of reasons, including the driver.
but it is going to be AMD Rayzen APU with no dGPU. I hope it doesn't suck also with DXVK.
Some (most?) D3D9 games are known to run poorly on APUs, we already know that much. We don't know why though. D3D11 should be fine.
Some (most?) D3D9 games are known to run poorly on APUs, we already know that much. We don't know why though. D3D11 should be fine.
That makes it hard to use DXVK for DX9 games even after upgrading my laptop. Would you consider adding an option to install DXVK without d3d9.dll? That will be useful also for users who prefer to use Gallium9.
lol thats just big rofl, ye ur GPU can handle simple/medium d9 titles but, can it Handle Vulkan propetly? thats real required for DXVK, while on ur outdated Hardware it seems to work awefull, i can Report that on my i5-7300HQ and Nvidia1060 it works fine with better perfomance then dx9 on my setup most of it due to better utilization and lower overhead. My guess, better be happy DXVK even runs on that gpu instead of flame that on DXVK.
I can play any native Vulkan games without any issues on my outdated GPU that everyone gives me a hard time for using it. It is a laptop, I can't just remove the GPU, and get a new one. I need to change the whole laptop.
Anyway, I found something that can translate DX9 to DX11, and it gives much better performance. My only request is to have an option to install DXVK without d3d9, something like:
./setup_dxvk.sh install --without-d3d9
That option is already there. Put a # (hash) before $action d3d9 near the bottom in the setup_dxvk.sh script. Simple as that
Cheers
@DeeDeeRanged Thanks.