Gamma adjustment is broken again with DXVK 1.1
Works in 1.0.1 and 1.0.2 (and 0.96 and older)
Issue is the same as https://github.com/doitsujin/dxvk/issues/937#issuecomment-471330437
Witcher 3 — Proton 4.2 — DXVK 1.1
You're right, and I did test this a million times and it was working just fine...
Most helpful comment
You're right, and I did test this a million times and it was working just fine...