Dxvk: Unimplemented function: D3DX11CreateShaderResourceViewFromFileW

Created on 11 Aug 2018  路  4Comments  路  Source: doitsujin/dxvk

When trying to run Intrinsic Gravity by Still, I get this error:

wine: Call from 0x7b44f16a to unimplemented function d3dx11_43.dll.D3DX11CreateShaderResourceViewFromFileW, aborting

See full output.

System information

  • GPU: Radeon RX580
  • Driver: Mesa (RADV) 18.0.5
  • Wine version: wine-3.13 (Staging)
  • DXVK version: v0.64
  • DXUP version: git@072014ac

Apitrace file(s)

  • I don't think it's applicable in this case, but I can provide it if asked for.

Log files

invalid

Most helpful comment

Run winetricks d3dx11_43. D3DX11 is an additional library built on top of D3D11, but not part of it.

All 4 comments

Run winetricks d3dx11_43. D3DX11 is an additional library built on top of D3D11, but not part of it.

Thank you for the quick response! This indeed did it, now I get a different error that is most likely (even more) unrelated to DXVK. (It's 002e:fixme:d3dcompiler:compile_shader Compilation target "fx_5_0" not yet supported by the way.)

Really sorry for bothering you with this invalid report.

winetricks d3dcompiler_43 should hopefully solve this, if not, you'll have to check which version of the dll it uses.

Thanks again! You were right. Now it starts up, and plays the music as expected.
The loading bar is visible, but after that, it's only a black screen. :confused:
The problem is that it cannot find mono.exe, which is not that easy to install because this demo is an x64 application. When I could manage to make it find the .exe, it did not work properly, and couldn't build assemblies, but whatever, I've lost interest for now... :)

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