The purpose of this issue is to try to make sure that no existing functionality of RigidBodyTree/RigidBodyPlant is unintentionally lost in the transition to MultibodyTree/GeometryWorld. Each comment on this issue should name a feature of RigidBodyTree/RigidBodyPlant. If a feature you use has already been listed, please +1 the corresponding comment.
URDF/SDF parsing
Simulating multi-body systems without contact
Simulating multi-body systems with contact
Collision checking
Ray-casting
Computing separation/penetration distance
Obtaining Jacobians (which ones?)
RigidBodyTree::transformPointsJacobian())For collision checking: signed distance functions
Rigid body dynamics, H,C,B matrices.
Centroidal momentum matrix
I'd like to have a first order system.
Model-Instance-Centric Port Accessors (RigidBodyPlant)
In conjunction with Sammy's comment, if we're going to use MultibodyTree as a world-representation, it'd be nice to have instance-centric properties directly available (not just ports, but getting variables / indices / whatever for a subset of an instance's joints within the tree, bodies for a given instance, etc.).
Following up on Eric and Sammy's comments. I will mostly be using MultiBodyTree with a single robot, so just having the same easy to use functionality from RBT would be appreciated.
As a nice-to-have, being able to copy portions of an already-constructed tree into a construction-in-progress tree.
(Example: From the monolithic pick-and-place, instantiating a KUKA arm within the world, adding a WSG gripper, and, when building the controller model, have the option to use the same model, but fixing / welding the gripper joints.)
Per comment in #7185:
GeometryWorld to add / remove entitiesThank you @EricCousineau-TRI.
GeometrySystem.Torsional springs and distance constraints between two points.
cc @tri-ltyyu
Uh, is this still alive?
I believe many of the features mentioned here are actually in Drake master today.
Some might be missing but were not given high enough priority yet. I vote that we close for this issue and if there is some feature we currently don't have and you want it added, please open a specific issue for it. Thanks @EricCousineau-TRI
Seconded! Closing for now, we can re-open later.
Most helpful comment
URDF/SDF parsing