Discord version: 8.0.0
NPM: 2.15.5
Node: 4.4.5
Issue: client.on('presence', (olduser, newuser) => not triggered on game update.
Description: The following code should presumably trigger whenever a user starts playing a game, but it does not in the current version:
bot.on("presence", (userold, usernew) => {
console.log("Presence Changed!");
});
As a workaround, it's possible to capture the raw event instead, check for event.t == "PRESENCE_UPDATE" and go from there. Unfortunately this does not provide the "old" object for comparison, which is sad.
This is happening again for me. Workaround still works.
Most helpful comment
This is happening again for me. Workaround still works.