This is related to broadcast copy (which expects 1 input array and 1 output array), and broadcast_dynamic_shape (which expects 2 1d arrays representing shapes as input).
Here, we have a input 0 is array to be broadcast, and input 1 is the shape (represented as a 1d NDArray) that it should be broadcast to.
We had tile_to_shape op. However it was broken and forgotten since long shapes migration.
It does exactly this: takes input array and shape, and returns output with values from input tiled to new shape.
p.s. we also should add option to take shape as second argument
Thanks! Mapped at java level and tests confirmed passing.
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