Funny how we spray in the cops back and it doesn麓t bug the map at all. The save game graffiti appears a annoying white X in the middle and it hide you from the screen.
The game just crash on all Spray edit options and in the secound tutorial from Roboy Charather.
A error as well when we go to a new stage.
We press ok and we able to play it.

I can confirm in a few graffiti's they are fixed in the first map, but in the wrong position, instead having the normal one's, it shows others.
Example: The Fish instead that red boy with a microfone.
And those one's are locked by the graffiti souls yet. :)
Check and test the original game first.
PS: I remove the message before and put it as new issue for @RadWolfie recieve my message. :)
NEW.
In the end of the 2nd level when i paint the last graffiti the game stops and say the disc is dirty or damage.
This sounds a lot like issues found in #251 and/or #466
I already made a record about this pop up message in issue #485, which is...
EmuPatch_IDirectSound_SetOrientation return 0x80070057 (DSERR_INVALIDPARAM)
P.S. What you did not include per pop up message requested are function name and return value code. If it is different from this, then put it in the issue I mentioned above. Don't create a new issue just for this. Thanks.
Regarding graffiti.
Are you saying instead of one texture being there an incorrect one is loaded instead?
@Sarkie Yes. Or i'm wrong.
Can you verify on hardware if possible?
Can you verify on hardware if possible?
I can confirm this issue (Second image is actual xbox):


Even the font letters "Boost Dash" & "B button" are yellow and not white. Nice.
Cant wait to see everything working.
@CakeLancelot Do you have another example please?
I am guessing/hoping it is loading the wrong textures in a specific way, e.g. off-by-one error
I'm hoping its a similar bug to one of my fave Dolphin bugs.
https://github.com/dolphin-emu/dolphin/commit/ed67d1ae2f9693ed42867a2e79b7cae4427574e3
Wrong textures might be caused by an incorrect state after handling point sprite effects (as these move textures from stage 3 to 1). Or it might be mipmap related. We'll have to do some thorough investigation for this
Map Zone - 99th Street.

Graffiti problems.

The annoying white cross.

The annoying brown rectangle.

After beat the crazy cop.

Before entering on the Garage.

This issue was moved to Cxbx-Reloaded/game-compatibility#44
Most helpful comment
I can confirm this issue (Second image is actual xbox):

