
drives past the unload point.
Using one specific overloader kind of tool and saying 'overloaders wont stop' without posting a logfile is wrong...
Overloaders DOES stop at the point, but that one doesnt wich is a huge difference...
fair enough. lemme get you that log.
log.txt
Let me give you some hinds...
When a mod is named with 'unzip me' you should do it (and throw the files out of modfolder then)
General job for you: clean your mods folder.
We will have a look at the Holmer Overloader.
Let me give you some hinds...
When a mod is named with 'unzip me' you should do it (and throw the files out of modfolder then)
General job for you: clean your mods folder.
We will have a look at the Holmer Overloader.
So @Tensuko to be clear, there is a option to set up that holmer when is full goes to the P point and waits for the trailer to unload itself and then go back on the field ?
General yes, but it seems like not working with Holmer, but with other overloader.
So the first course must be harvest course and second with P point ?
Nono, thats a completly other thing!
We talk about the overloader, not the Holmmer Harvester!
If you want that one to unload into a trailer, you will have to activate the selfunload at the Harvester.
But again, this topic is about Holmer Overloader!