@Tensuko, I have tried to unload with Cp in global market triggers and they are not recognised.
Normal global company triggers works fine but not this global market.
Prom
I know already.
I will have to talk to kevin about this, if the GC Market Triggers get registered the same as normal GC Triggers.
What I also noticed is, when the .exe is not running, you can't unload into that GC Market at all.
See pull request -> https://github.com/Courseplay/courseplay/pull/4991
Triggers working perfectly in Global Market with Courseplay
Thanks
It is not done yet and also not a finished release out...
it doesn't work with GlobalMarket
Error: Running LUA method 'update'.
2020-03-01 00:21 C:/Users/sam/Documents/My Games/FarmingSimulator2019/mods/courseplay_FS19/helpers.lua:367: bad argument #1 to 'pairs' (table expected, got nil)
Becouse it is not fully done yet.
I will let you know when its done...
Thanks, have a nice weekend
Preview and explanation:
You should create the course from the same side like I do or be more exactly where you position the start and stop points (I think stop is more important).
The Problem is, when I did it from the other side, it took the liquid Trigger as the 1st to unload from and ofc will tell you it doesn't have the selected Fruit/FillType.
Do it like I did (start between the trigger, stop a few meters before trigger) and it will work with the next release Version :) A big thank you to @kevink98 for the correction of our code for GC Triggers <3

Since it is fixed I close this one.