Hi there,
First of all, my love for you guys! I don't know if you realize how awesome Courseplay is. Without it, FS 17 would be very boring to play. Thank you so much!! (So, I've donated 馃憤 )
I discovered a problem. While unloading in mode 1 grain transport, courseplay skips a few waypoints. This causes the tractor to crash into walls if it should drive around a corner after unloading.
Here is the log. The last run is the one I 'monitored':
log - Copy.txt
And some screenshots in chronological order:



My guess is that it is the tiptrigger that is causing your issue. Drive more straight after leaving the trigger before turning.
It applies to all tiptriggers I've tested. Leaving straight isn't always an option due to objects or walls.
I've done some more testing, though. The issue has been introduced in version 136. Version 135 works fine.
Logging for 135: log-135.txt
Logging for 136: log-136.txt
Savegame: savegame3.zip
Courses: CoursePlay_Courses.zip
What exactly did 136 fix? Can it be undone? Because this skipping is kinda annoying.
136 fixed the issue of it not wanting to stop at the unloading point to unload if the courses had a sharp turn through the tip trigger. Tho it should not have affected which way point it is selecting.
@pops64 Do you have an idea how to fix it? I have tried to have a look, but Lua is unknown to me and your code is waay too advanced for me! Sorry. :-(
I haven't yet looked at this in depth. Honestly my 136 fixed shouldn't have changed how CP updates to the next way point.
Try again with version 156 or higher
Yes! This seems to have fixed it. Thank you very much!
Your welcome. Closed to keep the issue area clean.
Most helpful comment
Try again with version 156 or higher