Try to upload an empty app (e.g. Xcode's Single view application), therefore anyone, with the Podfile shown in _CocoaPods Environment_ section of this issue don't upload to App Store. Tested several times with several environment combinations using: Xcode 8.1 or 8.2, CocoaPods 1.1.1 or 1.2.0.beta.1, Before and after update RubyGems, with Mac OS X 10.11.6, 10.12.1 and 10.12.2
Except the 1.2.0.beta.1 all were in production version
All pods are the last final versions at moment I write this.
The app should upload to App Store for Production
The app don't upload (Don't sign) with this message:

CocoaPods : 1.1.1
Ruby : ruby 2.3.0p0 (2015-12-25 revision 53290) [x86_64-darwin15]
RubyGems : 2.6.8
Host : Mac OS X 10.11.6 (15G1108)
Xcode : 8.2 (8C38)
Git : git version 2.10.1 (Apple Git-78)
Ruby lib dir : /Users/carlos/.rvm/rubies/ruby-2.3.0/lib
Repositories : master - https://github.com/CocoaPods/Specs.git @ 599d96a02bcde56faab28701d7b643859eff3a71
Executable Path: /Users/carlos/.rvm/rubies/ruby-2.3.0/bin/pod
cocoapods-deintegrate : 1.0.1
cocoapods-plugins : 1.0.0
cocoapods-search : 1.0.0
cocoapods-stats : 1.0.0
cocoapods-trunk : 1.1.1
cocoapods-try : 1.1.0
platform :ios, '9.0'
target 'WhatYouWant' do
use_frameworks!
pod 'Alamofire', '~> 4.2.0'
pod 'AudioKit', '~> 3.4.3'
pod 'CryptoSwift', '~> 0.6.6'
pod 'R.swift', '~> 3.1.0'
pod 'RealmSwift', '~> 2.1.1'
pod 'RxCocoa', '~> 3.0.1'
# pod 'RxDataSources', '~> 1.0.0'
# pod 'RxRealm', '~> 0.3.2'
pod 'RxSwift', '~> 3.0.1'
pod 'SwiftyJSON', '~> 3.1.3'
pod 'RappleProgressHUD', '~> 2.1.2'
# pod 'IQKeyboardManagerSwift', '4.0.6'
end
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['SWIFT_VERSION'] = '3.0'
end
end
end
Please for check try to upload will success, before, change project's build version to 2 and run pod install or pod update.
WhatYouWant.zip
You can use an empty project too, the issue appear always.
Having tried one by one pods it seems that the problematic is AudioKit. I close the issue
Resolved! I was doing it wrong.
In case someone else has this error and can not find the solution, If you use AudioKit >= 3.0 and your project has Bitcode enabled, you need add one Build Phase to your application target. 馃榾
Here are the instructions:
https://github.com/audiokit/AudioKit/blob/master/Frameworks/INSTALL.md#handling-bitcode
@benasher44 thank you for giving me an answer and trying to help me
@carlosypunto no problem! I'm glad you got it figured out!
Most helpful comment
Resolved! I was doing it wrong.
In case someone else has this error and can not find the solution, If you use AudioKit >= 3.0 and your project has Bitcode enabled, you need add one Build Phase to your application target. 馃榾
Here are the instructions:
https://github.com/audiokit/AudioKit/blob/master/Frameworks/INSTALL.md#handling-bitcode