Clash: When is support for UDP planned?

Created on 25 Feb 2019  ·  3Comments  ·  Source: Dreamacro/clash

Hello,

Looking forward to UDP support and system wide traffic capture interface (even if the app doesn’t support system proxy settings).

Are they planned, and when do you think they’ll be completed?

No pressure!

Most helpful comment

As for UDP or other features, It's not that the difficulty of code implementation, but integrate the new feature into the existing system.

Not all nodes support UDP. when a Proxy Group has many nodes but only partial support UDP, the situation becomes complicated: If match a proxy which UDP unsupported, the connection should close? Should each Proxy Group have a UDP nodes queue? There are many things worth discussing and think about.

All 3 comments

As for UDP or other features, It's not that the difficulty of code implementation, but integrate the new feature into the existing system.

Not all nodes support UDP. when a Proxy Group has many nodes but only partial support UDP, the situation becomes complicated: If match a proxy which UDP unsupported, the connection should close? Should each Proxy Group have a UDP nodes queue? There are many things worth discussing and think about.

Potential solutions:

  • Have the option to enable and disable UDP (maybe a tick box next to the connect button)
  • Be able to choose which server to use for UDP (like quantumult for iOS), and option to not enable

Just some ideas, I don’t know how realistic they are

The Socks5 UDP was pushed on dev branch. Now support direct and shadowsocks

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