When using V to view items in the current surroundings, all charged items of the same type such as inhalers will appear to have the same charges, even if they are all different.
grab or advanced inventory to check out the two nearby inhalers - see they have different chargesV to view surrounding items, and arrow key left and right to see the inhalers - both appear to have the same charges as the top inhaler (37)V again - see they both appear to have the bottom inhaler's charges (47) nowMore generally:
V to view them both - see they seem to have the same chargesItems appear to have correct charges when viewed with V.
Two inhalers with different charges, visible using grab:

They appear to have the same charges when viewed from View items:

Many item drops do not correctly have any charges, or do not have different random charges, per #44071 - it may be necessary to define charges-min and charges-max in the death-drop JSON to get different charges for item drops.
Save game: ViewInhalerSameCharges.zip
Many item drops do not correctly have any charges, or do not have different random charges, per #44071 - it may be necessary to define charges-min and charges-max in the death-drop JSON to get different charges for item drops.
I am slowly addressing this at the moment, but it should have it's own issue.
You could just remove the ability to see charges with view. There's no reason a player should be able to eyeball how full an inhaler or gun is from across the street.
You could just remove the ability to see charges with view. There's no reason a player should be able to eyeball how full an inhaler or gun is from across the street.
I agree, that would be an entirely reasonable solution.