Cataclysm-dda: Inks and Paints

Created on 8 Sep 2020  路  5Comments  路  Source: CleverRaven/Cataclysm-DDA

Is your feature request related to a problem? Please describe.

Permanent marker inks and spray can paints are useless: they are decorative tools; they don't change gameplay.
And it can't be crafted,

Describe the solution you'd like

Removing inks and spray can paints,so it becomes pure decorative again.

Additional context

(It is a bit about candle wax, they are handy tools and provide light to change gameplay; and they are consumable before 0.F,candle wax adds a bit of comsumability. But it must be crafted by fats (like in crafting candle) , and it becomes a good idea. )
[And a last note: crafted candles starts with zero charges of wax.]

<Suggestion / Discussion>

Most helpful comment

Permanent marker inks and spray can paints are useless: they are decorative tools; they don't change gameplay.

What do you mean?

activate to use:

image

You can write on terrain or items:

image

For items, it can be a label or a note:

image

The label is how it shows up in the inventory:

image

The note appears in the item description:

image

Or you can write something on the terrain:

image

Now you can read the message, even from far away:

image

With a spray can, you can spray a message on a wall:

image

Then read the message later:

image

Describe the solution you'd like
Removing inks and spray can paints,so it becomes pure decorative again.

@Ali-Anomma It sounds like you are asking for all of these features to be removed. Why?

Edit Probably I misunderstood - is it just the inks and paints themselves you are concerned with? There are plenty of other such items that are "useless" in the game, but they are included because they exist in the real world.

All 5 comments

What is exactly your concern?

If I interpret it correctly, let only the things that are crafted be regular items (survivor marker, paints), otherwise, these spray paint cans are only cosmetic items.

I might go the opposite direction... what about find a way to make them useful?

I have an idea which, if I'm not lazy, I can list later... use the charges of these to write Notes in a Map. You don't get automap notes if you don't have a survival marker or permanent ink marker.

It would be interesting if you had to physically make your over-map using markers, treebark/paper and the like. Though this would annoy a lot of players (what doesn't though).
The only other use I can think of would require significantly more intelligent npcs, that being to add the ability to record one's skills (to an extent) and known recipes, both for npcs to learn, and perhaps for you to relearn if you forget them.

Permanent marker inks and spray can paints are useless: they are decorative tools; they don't change gameplay.

What do you mean?

activate to use:

image

You can write on terrain or items:

image

For items, it can be a label or a note:

image

The label is how it shows up in the inventory:

image

The note appears in the item description:

image

Or you can write something on the terrain:

image

Now you can read the message, even from far away:

image

With a spray can, you can spray a message on a wall:

image

Then read the message later:

image

Describe the solution you'd like
Removing inks and spray can paints,so it becomes pure decorative again.

@Ali-Anomma It sounds like you are asking for all of these features to be removed. Why?

Edit Probably I misunderstood - is it just the inks and paints themselves you are concerned with? There are plenty of other such items that are "useless" in the game, but they are included because they exist in the real world.

My best guess is they're saying remove the ink and spray paint items, leaving note taking as a pure UI thing even when leaving a note on the map.

In short, no, items don't need a function in order to exist, and marking the map (which may have some tangible effect at some point, i.e. blazing a trail) should require material use.

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