Attempting to pulp a zombie corpse always results in 'The corpse moved before you could finish smashing it!'
(However, auto-pulp works just fine.)
Steps to reproduce the behavior:
smash the zombieTo have smashing a corpse result in removing the corpse's ability to revive, so I don't have to use auto-pulp or burn or Butcher the corpse instead.
N/A
Can confirm it happens on this version and configuration as well (commit e8be1ac)
Using git bisect, commit 1e4d076deb800ef75eea04d3ee15106ffa104bf4 is where the problem started
Thanks for finding that! I know the issue, fix coming soon.
Most helpful comment
Thanks for finding that! I know the issue, fix coming soon.