This is a minor issue, and happens when you spend enough time away from the meat for it to rot, and come back into its proximity after that happens, the result is something like "cooked meat (rotten) (hot)"
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Why can't hot things be rotten too?
Why can't hot things be rotten too?
Well, cooking stuff certainly does kill most germs, if that's what you mean, but if you leave those things out in the open, cooked meat will also spoil at some point.
Still, that's probably not the problem here.
If the food is 'hot' it shouldn't be spoiling at all until it cools off. That's the whole 'keep hot foods hot' part of basic food safety, and it's one of the very first things they drill into you in safety certification along with '....and keep the cold ones cold'.
Speaking of meat: it begins to rot since the very moment of creature's death whether it is hot or not, so it's basically a bug IRL.
Speaking of meat: it begins to rot since the very moment of creature's death whether it is hot or not, so it's basically a bug IRL.
I certainly hope that nobody in this thread works in food service.
_A little knowledge is a dangerous thing;
drink deep, or taste not the Pierian spring:
there shallow draughts intoxicate the brain,
and drinking largely sobers us again._
Looks like "hot" for food prep purposes is around 145F, minimum. Human body temp is considered high at 100F.
So yeah, if I were to be killed and butchered, my meat would be (fresh) but not (hot). Assuming @EkarusRyndren or some other Cannibal/Sapiovore was involved, the resulting cooked creep, etc would be both (fresh) and (hot), and at that point we could talk letting it not spoil for a few minutes, until it lost its (hot) tag.
I'm all for things with the [hot] tag not spoiling until the tag is gone. Definitely makes more sense.
Hm, perhaps I am overlooking something, but if you have your chunk of cooked meat that sat around for a while and is probably right before getting moldy and then you apply a heat pack to hit, should it really not continue getting worse while it's hot?
Also, aren't countries that are hot by nature (sub-saharan africa, southern asia) not considered places where you should be careful with what you eat - because- the climate is hot which in turn lets germs and whatnot "infect" your meat more easily?
Different definitions of (hot). Hot for food purposes is cooking temp, around 120-140F.
Not sure whether we want to take a cue from _The Jungle_, but there applying a hotplate (hot steel, IIRC) in place of the bone tended to work as a temporary spot-fix for moldering meat.
Just in case that it was unclear, the issue is simply that food rots when
it pops back into the reality bubble, but it does not cool down from the
hot state.
2014-12-17 0:47 GMT+01:00 KA101 [email protected]:
Different definitions of (hot). Hot for food purposes is cooking temp,
around 120-140F.Not sure whether we want to take a cue from _The Jungle_, but there
applying a hotplate (hot steel, IIRC) in place of the bone tended to work
as a temporary spot-fix for moldering meat.—
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https://github.com/CleverRaven/Cataclysm-DDA/issues/10419#issuecomment-67254456
.
Just for reference, this is because hot/cold and rot are calculated
completely separately from each other -- item::process_food looks after
the HOT and COLD tags (by decrementing item_counter every time they get
called if the tags exist), whereas item::calc_rot can calculate rot even
if the item's been outside the reality bubble in the meantime.
Technically, we could just make calc_rot also perform the HOT/COLD
calculations when it's done catching up on rot, but that changes its
semantics and I'm not sure I like that idea. Or, we might just call
it.process_food(nullptr, pos) instead of it.calc_rot(pos) in the three
or four places that deal with this from outside of active item processing.
On Thu, Dec 18, 2014 at 8:27 AM, Asmageddon [email protected]
wrote:
Just in case that it was unclear, the issue is simply that food rots when
it pops back into the reality bubble, but it does not cool down from the
hot state.2014-12-17 0:47 GMT+01:00 KA101 [email protected]:
Different definitions of (hot). Hot for food purposes is cooking temp,
around 120-140F.Not sure whether we want to take a cue from _The Jungle_, but there
applying a hotplate (hot steel, IIRC) in place of the bone tended to
work
as a temporary spot-fix for moldering meat.—
Reply to this email directly or view it on GitHub
<
https://github.com/CleverRaven/Cataclysm-DDA/issues/10419#issuecomment-67254456>.
—
Reply to this email directly or view it on GitHub
https://github.com/CleverRaven/Cataclysm-DDA/issues/10419#issuecomment-67446186
.
Could not reproduce this. Cooked meat teleported away waited a day and teleported back and it was cold.
Most helpful comment
If the food is 'hot' it shouldn't be spoiling at all until it cools off. That's the whole 'keep hot foods hot' part of basic food safety, and it's one of the very first things they drill into you in safety certification along with '....and keep the cold ones cold'.