Cataclysm-dda: Marked firewood source is not used for oven fire

Created on 9 Jun 2019  Â·  7Comments  Â·  Source: CleverRaven/Cataclysm-DDA

Steps To Reproduce

Steps to reproduce the behavior:

  1. Load the saved game.
  2. Start a fire in the oven.
  3. Wait 2h.
  4. Observe the fire going out.

Expected behavior

Fire being supplied with splintered wood from the marked firewood source.

Versions and configuration

0.D-4123-g37a61677a2-dirty

[
  "dda",
  "no_npc_food",
  "aftershock",
  "alt_map_key"
]

Additional context

2019.06.04.zip

<Bug> Fields / Furniture / Terrain / Traps

Most helpful comment

I believe the issue is specific to waiting. I am running a very recent master branch. The game people move wood into fires e.g. when starting a fire or reading – but not when waiting.

Well, that would be because ACT_WAIT doesn't have

"refuel_fires": true

in the json. It's a simple fix.

All 7 comments

It's fixed. Working for me as of that update.

Closing until confirmed to still exist.

The version I tested it with is after the commit that's supposed to fix https://github.com/CleverRaven/Cataclysm-DDA/issues/31056, if you haven't noticed.

The confirming save file is up there (and always was). Reopen plz.

I believe the issue is specific to waiting. I am running a very recent master branch. The game people move wood into fires e.g. when starting a fire or reading – but not when waiting.

I believe the issue is specific to waiting. I am running a very recent master branch. The game people move wood into fires e.g. when starting a fire or reading – but not when waiting.

Well, that would be because ACT_WAIT doesn't have

"refuel_fires": true

in the json. It's a simple fix.

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