Steps to reproduce the behavior:
Fire being supplied with splintered wood from the marked firewood source.
0.D-4123-g37a61677a2-dirty
[
"dda",
"no_npc_food",
"aftershock",
"alt_map_key"
]
It's fixed. Working for me as of that update.
Closing until confirmed to still exist.
The version I tested it with is after the commit that's supposed to fix https://github.com/CleverRaven/Cataclysm-DDA/issues/31056, if you haven't noticed.
The confirming save file is up there (and always was). Reopen plz.
I believe the issue is specific to waiting. I am running a very recent master branch. The game people move wood into fires e.g. when starting a fire or reading – but not when waiting.
I believe the issue is specific to waiting. I am running a very recent master branch. The game people move wood into fires e.g. when starting a fire or reading – but not when waiting.
Well, that would be because ACT_WAIT doesn't have
"refuel_fires": true
in the json. It's a simple fix.
Most helpful comment
Well, that would be because
ACT_WAITdoesn't havein the json. It's a simple fix.