At one point when talking with the Npc in the Refugee camp, when you talk about his story and then ask about himself, he has no back button
Steps To Reproduce
Steps to reproduce the behavior:
- Start a Conversation with said Npc
- press 2 times A , then F
- Notice how the npc keeps you hostage about his storytelling forever, chatrapping you
Expected behavior
an option that lets you disengage from his storytelling
Screenshots

trying out the other options does not reveal a back button
Versions and configuration
- OS: Windows
- OS Version: MINGW/CYGWIN/MSYS2 on unknown Windows version
- Game Version: 0.D-3904-gff90617 [64-bit]
- Graphics Version: Tiles
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Extended Realistic Guns [realguns],
Garden Pots [growable-pots],
Makeshift Items Mod [makeshift],
Medieval and Historic Content [Medieval_Stuff],
More Survival Tools [More_Survival_Tools],
Alternative Map Key [alt_map_key],
Mutant NPCs [mutant_npcs],
More Locations [more_locations],
Fuji's More Buildings [FujiStruct],
Boats [boats],
Folding Parts pack [deoxymod],
Vehicle Additions Pack [blazemod],
Tanks and Other Vehicles [Tanks],
[DP_MOD] Hide STATUS [DP_No_Status_Tiles],
Safe Autodoc [safeautodoc],
Manual Bionic Installation [manualbionicinstall],
Beta National Guard Camp [national_guard_camp],
No Fungal Monsters [No_Fungi]
]
Additional context
i think it requires just a fix like its being done here in #31077 ?
Most helpful comment
You danged players and your "I don't want to keep reading the same lines of dialogue over and over again forever". You're so darned entitled.