Bug/Issue
To Reproduce
Expected behavior
Micromanaging NPCs is never the answer, especially having the player poke around in AI settings.
It should be sufficient to just adjust the threshold to something more reasonable if the bandages work properly once applied.
Bandaging the player is a different and more complex issue, should the npc forcibly halt the player to bandage them, does the player have to actively wait for the action to be done? Etc.
Yes , Here is what i got.
this is one of the NPCs hurt.
i have a bandage so i tried making him "Hold" it
Yet nothing happens its in his backpack and he isnt using it.
i tried making him "Use" it but he thinks its a melee so he refuses and says his weapon is better.
There's a whole mess of bugs here:
Proposed solutions (not in order, just things we need to do)
The conversation option would be nice. My NPC got Left Leg |\... and first aid 5, but doesn't want to bandage himself, and this is really messed up.
Most helpful comment
There's a whole mess of bugs here:
Proposed solutions (not in order, just things we need to do)