Cataclysm-dda: Impossible open palisade gate tiles in house

Created on 3 Mar 2019  ·  5Comments  ·  Source: CleverRaven/Cataclysm-DDA

Describe the bug
There's a house with many “impossible” open palidade gate tiles (t_palisade_gate_o).
These tiles are placed in such a way that they don't make sense. There are only these gate tiles but no corresponding palidade tiles to which they “attach”.
The way these tiles look like makes me assume these tiles were intended to be normal dirt tiles instead.

This bug is very visible in the Tiles version.

Note: For some reason, the in-game name of the tile is just “Dirt” which seems a bit confusing.

To Reproduce
Steps to reproduce the behavior:

  1. Generate the house until you find the correct one. Sorry, I have no idea how to reproduce it better.

Expected behavior
The house in question should not have any palisade-related tiles whatsoever.

Screenshots
Screenshot of the offending house

The t_palisade_gate_o tiles are at the outside, these strange wooden things.

(ignore the sign, it was not part of the house)

Versions and configuration(please complete the following information):

  • OS: GNU/Linux
  • Game Version: 0.C-37564-g412ee858b5
  • Graphics version: Both, but it's more visible in the Tiles version.
  • Mods loaded: DDA

Additional context
N/A

<Bug> Good First Issue Map / Mapgen [JSON]

All 5 comments

detached_house.json line 120

I guess this open palisade gates could be just removed. To me they completely make no sense, even it we suppose that this is just a typo and there should be palisade wall instead like this:

default

It seems other houses are affected as well if you search for t_palisade_gate_o in data/.

I agree, all those weird palisade gate tiles should be replaced with dirt, then it would make sense.

Fixed: https://github.com/CleverRaven/Cataclysm-DDA/commit/e803fc75b36ae6b170535e390da2300278817eb5
(AFAIU the mentioned PR had some unrelated changes but Kevin merged just the needed commit)

I was also able to find t_palisade_gate_o in these files:

json/mapgen/house/house_vacant.json (2 times)
json/mapgen/trailer_park.json (1 time)

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