Describe the bug
In the description for Collect firewood, it says that it is a 3 hour interval repeated action, which implies that it would be like Gather Materials. However, it only gathers for the first 3 hours before being "Done".
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expected it to be repeatedly gathering material at the intervals noted in the portion of the notes.
Screenshots



Versions and configuration(please complete the following information):
Here's the fix:
diff --git a/src/faction_camp.cpp b/src/faction_camp.cpp
index 075e951ae9..8959438a63 100644
--- a/src/faction_camp.cpp
+++ b/src/faction_camp.cpp
@@ -401,7 +401,7 @@ void talk_function::camp_missions( mission_data &mission_key, npc &p )
npc_list.size() < 3 );
if( !npc_list.empty() ) {
entry = _( "Searching for firewood.\n" );
- bool avail = update_time_left( entry, npc_list );
+ bool avail = update_time_fixed( entry, npc_list );
mission_key.add_return( "Recover Firewood Gatherers",
_( "Recover Firewood Gatherers" ), "", entry, avail );
}
will submit it after the post 0.D backlog clears.
Most helpful comment
Here's the fix:
will submit it after the post 0.D backlog clears.