Is your feature request related to a problem? Please describe.
The item "bismuth" exists:
bismuthin/items/resources/metals.json
"A dense but brittle metal often used as an alternative to lead."
However, it currently does not (yet) serve any meaningful gameplay purpose:
In contrast, gold and silver, which are also lead-substitutes e.g. in ammo_bullet in /requirements/materials.json, have a multitude of other sources and uses.
Describe the solution you'd like
Give bismuth more distinctive uses, and maybe add a few more ways to obtain it.
Medical uses might be a good place to start.
Describe alternatives you've considered
https://github.com/CleverRaven/Cataclysm-DDA/issues/24843#issuecomment-414644513 : Considered removing it / merging it into lead if it does not have any distinct recipe use other than as a lead substitute.
Keeping a list to track various options for discussion; checking off when implemented / rejected.
Need people with a background in med / pharm / chem to look into these and their recipes.
[ ] anesthetic: implementation ongoing at #24567
[ ] This exists: "antiseptic powder" bfipowder -- "A powdered form of chemical disinfectant, this bismuth formic iodide cleans wounds quickly and painlessly."
[ ] digestive tract issues
Not sure if metallurgy should have a significant place in the game.
Of course, metallurgy -> new materials -> need to find uses for those too!
[ ] solder -- already exists, could look into making it craftable.
bismuth bronze is a suitable "simple" alloy if some basic metallurgy is allowed
specialty alloys ( 1, 2 ) unlikely that we're going into that level of detail
I don't think so, unless someone can make a really compelling case.
Most likely too complex/detailed for inclusion in the game.
It was added in https://github.com/CleverRaven/Cataclysm-DDA/pull/4305 and without any further maintenance since then. We might as well drop it.
That was my inclination as well, but Kevin https://github.com/CleverRaven/Cataclysm-DDA/issues/24843#issuecomment-414901703 :
Bismuth is distinct chemically, and is potentially very useful in that role.
So I figured let's give it a chance, see if anyone has ideas for something useful to do with it.
Just check the json, I dont think you can current get bismuth item at all, the only way get one spawned is in "npc_misc" itemgroup which I believe is made via some scripting.
Again, we dont need to bloat the json as they are already very bloated.
By the way, despite "fishing_rod_professional" recipe require "bismuth"/"lead", it is considered made of only "plastic". So yeah.
As far as I can tell its uses are:
Sources:
https://www.livescience.com/39451-bismuth.html
www.rsc.org/periodic-table/element/83/bismuth
As it turns out, #24567 uses it.
Generally, "bloat" is not a reason to remove anything.
Added catalog of possible sources / applications to OP based on what I found + input from @bananaedmonkey
Set some up options as tasks (with checkboxes) as they seem reasonable/viable for inclusion.
Ruled out other possibilities as they seem out of scope for the game.
Need input/discussion esp. from folks with relevant background (med/chem/pharm , metallurgy).
(My knowledge about these = what I can find on the internet.)
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Most helpful comment
As it turns out, #24567 uses it.
Generally, "bloat" is not a reason to remove anything.