the only tile i support atm is the flowerpot,
i dont have a undo state and does not render
https://github.com/loordgek/BuildingGadgets/commit/a71d361da4c7c872836969a0f0e5bbe7333ad842
forgot to add the files to the commit oops
https://github.com/loordgek/BuildingGadgets/commit/aafe2fefa1406854a48d863085f208a322564eac
if you want to play w/ it
BuildingGadgets-2.2.1.jar.zip
hope you like it
I鈥檓 not sure I want tile entity support in the mod. Also I鈥檓 not sure how this works. Would you need a separate class for each te?
yes you need a separate class for each TileEntity but hat is not a problem because the only TileEntitys that should be supported are the tile from Chisel and bits and other fancy TileEntitys like https://minecraft.curseforge.com/projects/architecturecraft-elytradev
Thanks I appreciate that but I'd rather not implement tile entities in such a way that a separate class is needed for each tile entity we want to support.
why dont you want separate class for each tile entity ??
Cause it's a huge amount of work to implement correctly in the first place AND a massive amount of work to maintain and update as other mods get new updates.
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Cause it's a huge amount of work to implement correctly in the first place AND a massive amount of work to maintain and update as other mods get new updates.