
You may need to switch editors to trigger the glitch.
This wasn't true of earlier builds. This might be a blender bug.
This was introduced this week, btw.. last week it was fine.

Ok, tested it in todays devbuild of 2.91 of Blender. Works ok.
I'll update my drivers.
I'll do a merge before the final release anyways. Chances are that we get this fix then too.
Latest dev build fixed this.
Oops, tested not deeply. Yes, still there, 2048px on sunlamp cascade shadows still causes the bug.
Happens only after switching a workspace, first open it's fine.
I hope you have reported it :)

Ok, tried on the latest 2.91 build (blender-2.91.0-68797982025c-windows64), no problem. So it's now ok in Blender, but not in BFA. Maybe in the next dev build or merge.
I will do a merge now for the release version. So the fix should hopefully arrive in BFA too.
Ok, awesome! Fixed with the new release and merge - thanks Reiner.